Tutorials

Mastering 3d Modeling, Create a Minong Cart from Scratch

Create a Detailed Mining Cart: From 3D Modeling to Professional Rendering

What you’ll learn:
Master Blender Modeling: Learn advanced box modeling techniques to create complex shapes and refine details in Blender, spending over 5 hours on modeling alone.
Perfect UV Unwrapping: Master the art of UV unwrapping using Rizom UV, ensuring efficient use of UV space and optimal texture resolution
Creative Texturing in Substance Painter: Develop skills in texturing with Substance Painter, utilizing UDIMS or UV tile options to create realistic detaile
Professional Rendering in Marmoset Toolbag: Gain proficiency in rendering your model using Marmoset Toolbag 4

Requirements:
Basic familiarity with Blender, Rizom UV, Substance Painter, and Marmoset Toolbag interfaces and fundamental functionalities is required.
No prior modeling experience necessary; beginners are welcome!

Description
Course Overview: Unlock the power of 3D modeling with our comprehensive tutorial designed to take you from start to finish in creating a detailed mining cart. This course is perfect for intermediate users who already have a basic understanding of Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4. With over 9 hours of in-depth, hands-on content, you will gain the skills and confidence to bring your 3D projects to life.

What You’ll Learn:

Modeling: Spend over 5 hours delving into the modeling process using Blender. You will learn to:

Create a proxy mesh using box modeling techniques.

Develop the final shape with precision, focusing on key object-mode functions.

Understand and execute the overall shape and form of the mining cart.

Unwrapping: Dedicate 2 hours to mastering unwrapping in Rizom UV. This section covers:

Preparing your model for texturing with proper UV unwrapping techniques.

Using UDIMs and overlap methods to maintain high-resolution textures on large objects.

Texturing and Rendering: The final 2 hours will guide you through texturing and rendering:

Start the texturing process in Substance Painter, utilizing UDIMs for detailed, high-quality textures.

Render your finished model in Marmoset Toolbag 4, ensuring a professional and polished final product.

Software Used:

Blender

Rizom UV

Substance Painter

Marmoset Toolbag 4

Level: Intermediate

Prerequisites: Basic knowledge of Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4 is required. You should be comfortable navigating these software tools and using their primary functions.

Important Notes:

The final model and project files are not included with this product.

All tutorial videos are unnarrated, meaning there are no voice-overs or subtitles.

Who this course is for:
This course is ideal for 3D artists and enthusiasts looking to expand their skills in modeling, UV unwrapping, texturing, and rendering using Blender, Rizom UV, Substance Painter, and Marmoset Toolbag. Whether you’re starting out or seeking to enhance your proficiency, this comprehensive tutorial provides valuable insights and techniques for creating detailed 3D models.

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