Tutorials

3d product visulization how to model, texture, light and render in blender

This hands-on course is designed to introduce students to the complete workflow in Blender, a powerful open-source 3D software. Whether you’re aspiring to create photorealistic scenes, stylized assets, or game-ready models, this class will provide you with the technical skills and artistic insights needed to bring your ideas to life. The course follows a structured pipeline covering reference setting, modeling, lighting, shading, UV unwrapping, and rendering.

What You Will Learn:

Setting References:
How to gather and organize visual references for your project.

3D Modeling Fundamentals:
Creating basic shapes and modifiers.

Lighting Techniques:
Using different types of lights (Point, Sun, Area, and HDRI lighting).
Creating realistic lighting setups for various product visuliztion

Shading and Materials:
Introduction to Blender’s Shader Editor.
Building complex materials:, glass

UV Unwrapping and Texturing:
Unwrapping techniques for efficient UV layout.
Applying textures to 3D models within Blender.

Rendering with Blender:
Introduction to Cycles render engines.
Optimizing render settings for quality and performance

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